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It’s just a game they say. “There’s nothing pornographic” about the “virtual woman,” says the Italian multimedia company, Peruzzo Informatica, that will soon begin marketing it. Described as “incredibly charming, passionate, capricious,” the electronic playmate who responds to attention like a real woman is being called a “Tamagotchi for adults,” after the Japanese virtual pet that became a worldwide fad. Rachel, the virtual woman, is already a hit in Germany. According to a company spokesman, Rachel could be clicked away out of sight “so you can still pretend to be serious at work,’ or before anyone catches her striptease act. Oh, the games we play.